Let’s Get Slow

Auf die Frage hin, ob Lang­sam­keit (slow­ness) zukünf­tig für uns genau so wich­tig ist wie der all­ge­gen­wär­tige Fak­tor Geschwin­dig­keit, merkt John Maeda an:

“Inno­va­tion must also be IDEA (intui­tion, design, emo­tion, art) led. This is ter­ritory of mea­ningful and more thought­ful, or slow, advan­ces. It’s about reflec­tion, the human domain, and how we relate to change.”

Hier­aus ergibt sich für ihn jedoch die Frage:

“How do we slow down what mat­ters the most and speed up what bene­fits change and pro­gress? We don’t want to impede pro­gress, but we are see­king recon­nec­tion to our­sel­ves, to each other, and with the world.”

Einen kon­kre­ten Wege in Punkte Inno­va­tion aus Lang­sam­keit beschrei­tet das slowLab in New York. Als Ziel hat sich die  gemein­nüt­zige Orga­ni­sa­tion gesetzt:

“To pro­mote  slow­ness or what we call ‘Slow design’ as a posi­tive cata­lyst of indi­vi­dual, socio-cultural and environ­men­tal well-being.”

Für das Slow Design haben sie sechs Prin­zi­pien aufgestellt:

1. Reveal:  Slow design reve­als spaces and expe­ri­en­ces in ever­y­day life that are often mis­sed or for­got­ten, inclu­ding the mate­ri­als and pro­ces­ses that can easily be over­looked in an artifact’s exis­tence or creation.

2. Expand: Slow design con­siders the real and poten­tial “expres­si­ons” of arti­facts and environ­ments beyond their per­cei­ved func­tio­na­lity, phy­si­cal attri­bu­tes and lifespans.

3. Reflect: Slowly-designed arti­facts and environ­ments induce con­tem­pla­tion and ‘reflec­tive consumption.’

4. Engage: Slow design pro­ces­ses are “open source” and col­la­bo­ra­tive, rely­ing on sharing, co-operation and trans­pa­rency of infor­ma­tion so that designs may con­ti­nue to evolve into the future.

5. Par­ti­ci­pate: Slow design encou­ra­ges users to become active par­ti­ci­pants in the design pro­cess, embra­c­ing ideas of con­vi­via­lity and exch­ange to fos­ter social accoun­ta­bi­lity and enhance communities.

6. Evolve: Slow design reco­gnizes that richer expe­ri­en­ces can emerge from the dyna­mic matu­ra­tion of arti­facts and environ­ments over time. Loo­king beyond the needs and cir­cum­stan­ces of the pre­sent day, slow design pro­ces­ses and out­co­mes become agents of posi­tive change.

pro­mote slow­ness or what we call ‘Slow design’ as a posi­tive cata­lyst of indi­vi­dual, socio-cultural and environ­men­tal well-being
Tei­len & Mit­neh­men
  • Facebook
  • Twitter
  • del.icio.us
  • MisterWong.DE
  • Diigo
  • Google Bookmarks
  • LinkedIn
  • Netvibes
  • Print
  • email
  • Digg


Tags: ,

 
 
 
blog comments powered by Disqus